Training aids
Full screen: tap Share, then “Add to Home Screen”.
The screen fills with one colour and switches on a timer. Call each new colour out loud without dropping your eyes to the ball.
One to five lines fill the screen, like fingers held up across the court. Count them and call the number, eyes off the ball. Flash mode blinks them for a window you dial, so you call what you caught.
A colour name written in the wrong ink. Call the ink, never the word. The dribble gives away every stumble while the brain argues with itself.
The screen is the coach: crossover, between the legs, behind the back, spin. Do the move it cuts to, then straight back to the pound, eyes up the whole time.
The screen points, you move: attack, retreat, slide left, slide right, dribble alive the whole way. You face the screen, so left means your left.
Traffic lights for the dribble. Green: attack. Amber: retreat. Red: dead stop, ball alive in a low pound. Speed you can stop is the only speed that counts.
One move per round, ground non-stop for the whole work clock; the rest shows the next call. Handling and engine in the same session.
Shuttle runs between two lines to beeps that close up every level. 20 metres for the real test, shrinkable to whatever space you've got. Run until you can't hold the pace.
Flat-out shuttles for a fixed work interval, then rest and go again. Count your lengths each set; the score is how well the count holds up, not the first one.